Fixed:
Bag items can no longer be saved with <0 or >100 percentage chance
When saving a teleport, sometimes it would get saved with an invalid name, causing RAT to crash (Reported by: Ciro)
Added a new group variable: tele_invalid_name_txt with the error message.
When backing up your game world and save game, if there was an error doing so, RAT could crash with an exception error (Reported by: Ciro)
Various issues with grabbags (deleting the last bag, etc) causing issues. (Reported by: CosMic92)
Double clicking on items in the event editor, would modify RAT default events. (Reported by: Buzzkill112)
When manually shutting down the server and selecting to Restart the server, sometimes the server wouldn't restart. (Reported by: keyboardkilla)
Set World Transfer speed to have a maximum of 8192 (Requested by: hameleon0128)
Backups failing when not using compression
Backups now delete all files associated with that backup set when delete backups is enabled. (Reported by: Ciro)
Added:
Local server backups now include serverconfig.xml, webpermissions.xml and serveradmin.xml. On a restore, these will have to be manually copied back however. (Requested by: Capt. Lykke)
When spawning items using the RAT Item Spawner, you can now use whatever mod you'd like to spawn the items. This way you can spawn items directly into someone's backpack or whatever your mods allow. (Requested by: BadPlayer)
Event Vars:
spawn_item_name
spawn_item_code
spawn_item_quality
spawn_item_quantity
Group Vars:
spawn_item_header_txt
spawn_item_row_txt
spawn_item_cmd - give {player_steam} {spawn_item_code} {spawn_item_quantity} {spawn_item_quality}
spawn_item_footer_txt
Changed:
Removed the Restore functionality from the backup set until I have a chance to rewrite it correctly.
-- Backups are still created fine, you just have to manually copy the files to restore from a backup