Player Killer punishment?

Abrondino

Member
Mar 20, 2020
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I have my friendly fire on because I found that players were acting like children shooting one another to see the blood splatter and I like to keep it more realistic.

I was thinking this could be dealt with by creating an event where if it is discovered they PKd a player, they will be teleported to a jail and either disallow them to use teleports for a period of time, or (maybe keep it easy so that we do not have to play around with admin levels), keep teleporting them to the same jail location every 10 seconds to keep them there while they wait out the sentence of time all the while PMing them of the time left for the jail sentence.

Any thoughts to this?
 
This is very much possible. Basically you would create your jail, then set the area to trader protection to prevent them from breaking any blocks.

Then, you change their admin level to something that does not have access to the teleport commands. If you do that on a cooldown in rat, then it'll automatically go away after whatever time you set.

@badplayer Has setup script for this specifically and can probably give you better information.

In fact, he's posted all of his scripts here: Custom Commands by badplayer

Just search for "jail" on that page and you'll find all of the commands he's created. =)