Communication between in-game item and RAT

kpro

New member
Mar 26, 2021
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I'd like to be able to create an in-game item such that if you interact with it it sends a message that RAT can use as as a trigger for an event. An example would be a teleport block that when you interact with it creates a player accessible teleport location. Does anyone know of any way to have an in-game item that can send a message or command?
 
The only way you could do this (possibly) is by creating a custom mod. There are no "default" events other than what you might see happen in the telnet console window. Mods like BCM specifically capture some events and then return the results in JSON format so things like RAT can read and process the event. You'd need to create a mod that did the same, and then support for reading such an event would need to happen from RAT (or anything else that wanted to consume this custom event).
 
The only way you could do this (possibly) is by creating a custom mod. There are no "default" events other than what you might see happen in the telnet console window. Mods like BCM specifically capture some events and then return the results in JSON format so things like RAT can read and process the event. You'd need to create a mod that did the same, and then support for reading such an event would need to happen from RAT (or anything else that wanted to consume this custom event).
Thank you. That is very helpful.